Rebel Alliance/New Republic
Corellia
Type: Terrestrial
Temp: Temperate
Atmosphere: Type
I (breathable)
Hydrosphere:
Moderate
Gravity: Standard
Terrain: Urban,
hills
Length of Day:
25 Standard Hours
Length of Year:
329 Local Days
Sapient Races:
Humans and various aliens
Starport: 1 Imperial
Class, 3 Stellar, 4 Standard
Population: 16.5
billion
Function: Trade,
Administrative/Government
Government: New
Republic Governor-General
Tech Level: Space
Major Exports:
Foodstuffs, medicinal goods
Major Imports:
High technology
System: Corellian
Star: Corelli
(yellow)
Coruscant
Type:
Terrestrial
Temp: Temperate
Atmosphere: Type
I
Hydrosphere:
Moderate
Gravity: Standard
Terrain: Urban,
mountains, plains, icecaps
Length of Day:
24 Standard Hours
Length of Year:
368 Local Days
Sapient Races:
Human
Starport: Stellar
Population: 1
billion
Function: New
republic capital
Government: Representative
democracy
Tech Level: Space
Major Exports:
None
Major Imports:
Foodstuffs, medicinal goods, luxury items
Mon Calamari
Type:
Terrestrial Ocean Planet
Temp: Temperate
Atmosphere: Type
I
Hydrosphere:
Saturated
Gravity: Standard
Terrain: Ocean,
reefs, floating island cities, underwater cities
Length of Day:
21 Standard Hours
Length of Year:
398 Local Days
Sapient Races:
Mon Calamari, Quarren
Starport: Imperial
Population: 11
billion Mon Calamari, 16.5 billion Quarren
Function: Homeworld
Government: Representative
council
Tech Level: Space
Major Exports:
High tech, warships, weaponry
Major Imports:
Foodstuffs, medicine, high tech, low tech
Empire
Bespin
Type: Gas
Giant
Temp: Temperate
(in life zone)
Atmosphere: Type
I in life zone
Hydrosphere:
Moist
Gravity: Standard
Terrain: Gas
giant
Length of Day:
12 Standard Hours
Length of Year:
14 Local Days
Sapient Races:
Humans, Ugnaughts
Starport: Standard
Population: 8
million
Function: Tibanna
gas mining, gambling resort
Government: Guild
Tech Level: Space
Major Exports:
Tibanna gas, cloud cars
Major Imports:
Foodstuffs, mid tech, high tech
Byss
Type: Dark
Side-Enshrouded Terrestrial
Temp:Temperate
Atmosphere: Type
I
Hydrosphere:
Moderate
Gravity: Standard
Terrain: Urban,
plateau reserves, canyons
Length of Day:
31 Standard Hours
Length of Year:
207 Local Days
apient Races:
Humans
Starport: Imperial
Class
Population: 19.7
billion
Function: Imperial
capital
Government: Dark
side theocracy
Tech Level: Space
Major Exports:
None
Major Imports:
Foodstuffs, high tech weaponry
Note:
Byss eventually got blown up.
Dathomir
Type: Terrestrial
Temp: Temperate
Atmosphere: Type
I (breathable)
Hydrosphere:
Moderate
Gravity: Slightly
less than standard
Terrain: Desert,
forest, jungle, mountains
Length of Day:
24 Standard Hours
Length of Year:
491 Local Days
Sapient Races:
Humans, Rancors
Starport: Limited
Services (Imperial Prison)
Population: 5,200
Function: Imperial
Prison
Government: Tribal
(New Republic allied)
Tech Level: Stone,
Space (Imperial Prison)
Major Exports:
None
Major Imports:
None
Neutral
Dagobah
Type: Swamp
Temp:
Tropical
Atmosphere: Type
I
Hydrosphere:
Moist
Gravity:
Standard
Terrain: Swamps,
forests, caves
Length of Day:
Unknown
Length of Year:
Unknown
Sapient Races:
Unknown
Starport:
None
Population:
Unknown
Function:
Worthless abandoned swamp planet
Government:
None
Tech Level:
None
Major Exports:
None
Major Imports:
None
System:
Dagobah
Dantooine
Type: Terrestrial
Temp: Temperate
Atmosphere: Type
I
Hydrosphere:
Dry
Gravity: Standard
Terrain: Savanna,
mountain, ocean
Length of Day:
25 Standard Hours
Length of Year:
378 Local Days
Sapient Races:
Dantari
Starport: Landing
field
Population: 334,000
Function: Abandoned
colony world
Government: Tribal
Tech Level: Stone
Major Exports:
None
Major Imports:
None
Kessel
Type: Terrestrial
Temp: Cool
Atmosphere: Type
III (breath mask required)
Hydrosphere:
Dry
Gravity: Light
Terrain: Barren,
mountains
Length of Day:
26 Standard Hours
Length of Year:
322 Local Days
Sapient Races:
Varied
Starport: Standard
class
Population: 122,000
Function: Spice
mining
Government: Dictatorship
Tech Level: Space
Major Exports:
Glitterstim spice
Major Imports:
High tech, foodstuffs, luxury items
Nal Hutta
Type: Terrestrial
Temp: Temperate
Atmosphere: Type
I
Hydrosphere:
Moist
Gravity: Standard
Terrain: Urban,
mountainous rain forests
Length of Day:
87 Standard Hours
Length of Year:
413 Local Days
Sapient Races:
Humans, Hutts, various aliens
Starport: 1 Imperal
class
Population: 3
billion Hutts, 4 billion of other speicies
Function: Homeworld,
trade, crime
Government: Clan
council
Tech Level: space
Major Exports:
Tourism, contraband goods
Major Imports:
Foodstuffs, high tech, luxury goods
Nar
Shaddaa
Type: Terrestrial
Temp: Temperature
Atmosphere: Type
I
Hydrosphere:
Moist
Gravity: Standard
Terrain: Urban
Length of Day:
87 Standard Hours
Length of Year:
413 Local Days
Sapient Races:
Evocil, Hutts, many other aliens
Starport: Stellar
Population: 72.1
to 94.7 billion
Function: Trade
Government: Organized
crime
Tech Level: Space
(upper levels), varies by sectors and part of the planet
Major Exports:
Contraband, mid tech, high tech, weapons, spice, slaves
Major Imports:
Contraband, mid tech, high tech, weapons, spice, slaves
Ord
Mantell
Type: Terrestrial
Temp: Temperate
Atmosphere: Type
I (breathable)
Hydrosphere:
Moist
Gravity: Standard
Terrain: Plains,
jungles
Length of Day:
26 Standard Hours
Length of Year:
334 Local Days
Sapient Races:
Humans, Trandoshans, various aliens
Starport: Limited
Services
Population: 4
billion
Function: Trade,
entertainment, gambling
Government: Republic
governor
Tech Level: Space
Major Exports:
None
Major Imports:
None
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