Ship Statistics

Capital Ships
Starships
Starfighters
Corellian Corvette
Imperial Star Destroyer
Mon Cal Cruiser
Nebulon B
Ghtroc Freighter
Guardian Light Cruiser
Lone Scout A
Mon Cal Deep Water Class
Skipray Blastboat
YT-1300
YT-2400 
A Wing 
B Wing
TIE Fighter
TIE Interceptor
X Wing
Y Wing
Z-95 Headhunter

Corellian Corvette
Craft: Corellian Engineering Corporation Corvette
Type: Multi-purpose mid-sized vessel
Scale: Capital
Length: 150 meters
Skill: Capital Ship Piloting
Crew: 30 to 165, depending upon configuration
Crew Skill: Astrogation 3D, Capital Ship Piloting 3D+2, Capital Ship Gunnery 4D+1, Capital Ship Shields 3D, Sensors 3D+1
Cargo Capacity: 3,000 metric tons
Consumables: 1 year
Cost: 3.5 million (new), 1.5 million (used)
Hyperdrive Multiplier: x2
Nav. Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 4D
Shields: 2D
Sensors:
    Passive: 40/1D
    Scan: 80/2D
    Search: 100/3D
    Focus: 5/4D
Weapons:
--6 Double Turbolaser Cannons--
    Fire Arc: 3 front, 1 left, 1 right, 1 back
    Crew: 1 (3), 3 (3)
    Skill: Capital Ship Gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 4D+2

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Imperial Star Destroyer
Craft: Imperial Star Destroyer
Scale: Capital
Skill: Capital Ship Piloting
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav. Computer: Yes
Maneuverability: 1D
Hull: 7D
Shields: 3D
Weapons:
--60 Double Turbolaser Batteries--
    Skill: Capital Ship Gunnery
    Fire Control: 4D
    Damage: 5D

--60 Ion Cannons--
    Skill: Starship Gunnery
    Fire Control: 2D+2
    Damage: 3D

--10 Tractor Beam Projectors--
    Skill: Capital Ship Gunnery
    Fire Control: 4D
    Damage: 6D

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Mon Cal Cruiser
Craft: Mon Calamari Star Cruiser
Scale: Capital
Skill: Capital Ship Piloting
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x9
Nav. Computer: Yes
Maneuverability: 2D
Hull: 6D
Shields: 3D*
Weapons:
--48 Turbolaser Batteries--
    Skill: Capital Ship Gunnery
    Fire Control: 2D
    Damage: 4D

--20 Ion Cannons--
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 3D

--6 Tractor Beam Projectors--
    Skill: Capital Ship Gunnery
    Fire Control: 2D+2
    Damage: 4D

*The Mon Cal Cruiser has 3D in backup shields.  When a die of shields is lost, the shield operator can attempt to make an easy Capital Ship Shields roll.  If successful, one of the backup shield dice can be activated to bring the ship back up to 3D in shields.  Once all three backup dice are exhausted, the shields can withstand the normal amount of damage and then must be completely overhauled.

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Nebulon B
Craft: Kuat Drive Yards' Nebulon-B Frigate
Type: Escort Starship
Scale: Capital
Length: 300 meters
Skill: Capital Ship Piloting
Crew: 854, gunners: 33, skeleton: 307/+10
Crew Skill: Astrogation 3D, Capital Ship Piloting 3D+2, Capital Ship Gunnery 4D+1, Capital Ship Shields 3D, Sensors 3D+1, Starship Gunnery 4D+1
Cargo Capacity: 6,000 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav. Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 3D+2
Shields: 2D
Sensors:
    Passive: 40/0D
    Scan: 75/1D
    Search: 150/3D
    Focus: 4/4D+2
Weapons:
--12 Double Turbolaser Batteries--
    Fire Arc: 6 front, 3 left, 3 right
    Crew: 1 (2), 2 (8), 4 (2)
    Skill: Capital Ship Gunnery
    Fire Control: 3D
    Space Range: 3-15/35/75
    Atmosphere Range: 6-30/70/150 km
    Damage: 4D

--12 Double Laser Cannons--
    Fire Arc: 6 front, 2 left, 2 right, 2 back
    Crew: 1 (8), 2 (4)
    Scale: Starfighter
    Skill: Starship Gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 2-6/24/50 km
    Damage: 2D

--2 Tractor Beam Projectors--
    Fire Arc: Front
    Crew: 12
    Skill: Capital Ship Gunnery
    Fire Control: 2D
    Space Range: 1-5/15/30
    Atmosphere Range: 2-10/30/60 km
    Damage: 4D

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Ghtroc Freighter
Craft: Modified Ghtroc Freighter
Type: Mid-sized freighter
Scale: Space Transport
Skill: Space Transport Piloting
Cost: 98,500 (new)    23,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav. Computer: Yes
Maneuverability: 1D
Hull: 3D+2
Shields: 1D
Weapons:
--1 Double Laser Cannon--
    Skill: Starship Gunnery
    Fire Control: 1D+2
    Damage: 4D
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Guardian Light Cruiser
Craft: Guardian Light Cruiser
Type: Small Escort Ship
Scale: Starship
Skill: Space Transport Piloting
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav. Computer: Yes
Maneuverability: 1D
Hull: 5D
Shields: 2D
Weapons:
--4 Laser Cannons--
    Skill: Starship Gunnery
    Fire Control: None
   Damage: 4D
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Lone Scout A
Craft: "Lone Scout A"
Type: Freighter
Scale: Starship
Skill: Space Transport Piloting
Cost: 125,000 (new)    30,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav. Computer: Yes
Maneuverability: None
Hull: 4D
Shields: 1D
Weapons:
--1 Laser Cannon--
    Skill: Starship Gunnery
    Fire Control: None
   Damage: 4D
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Mon Cal Deep Water Class
Craft: Mon Calamari Deep Water-class Light Freighter
Type: Light Freighter
Scale: Starfighter
Skill: Space Transport Piloting
Crew: 1 or 2
Passengers: 6
Cargo Capacity: 85 metric tons
Consumables: 2 months
Cost: 99,000 (new)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav. Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 5D
Shields: 2D (in space); provides (+1 versus physical damage in aquatic mode)*
Sensors:
    Passive: 15/0D
    Scan: 30/2D
    Search: 65/2D+2
    Focus: 5/2D+2
Weapons:
--1 Laser Turret--
    Fire Arc: Turret
    Crew: 1
    Skill: Starship Gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 5D

*The DeepWater has 3D in backup shields.  When a die of shields is lost, the shield operator can attempt to make an easy Starship Shields roll.  If successful, one of the backup shield dice can be activated to bring the ship back up to 3D in shields.  Once all three backup dice are exhausted, the shields can withstand the normal amount of damage and then must be completely overhauled.  The backup dice cannot be applied when traveling underwater.

This ship is also capable of submerging and landing on ocean floors or sea beds to depths of up to 1 km.  However, before doing so and after surfacing, the interior atmosphere must be repressurized and the shields reconfigured to withstand pressure differences.

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Skipray Blastboat
Craft: Skipray Blastboat
Type: Freighter
Scale: Starship
Skill: Space Transport Piloting
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: None
Nav. Computer: Yes
Maneuverability: 1D+2; 2D+2 (atmosphere)
Hull: 2D+1
Shields: 2D
Weapons:
--3 Medium Ion Cannons--*
    Skill: Capital Ship Gunnery
    Fire Control: 3D
    Damage: 4D

--2 Laser Cannons--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 5D

--1 Proton Torpedo Launcher--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 9D

--1 Concussion Missile Launcher--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 6D

*Capital ship scale

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YT-1300
Craft: Corellian Engineering Corporation YT-1300 Transport
Type: Space Transport
Scale: Starship
Length: 26.7 meters
Skill: Space Transport Piloting
Crew: 1 to 3 (Pilot, Co-pilot, Gunner)
Cargo Capacity: 100 metric tons
Consumables: 2 months
Cost: 100,000 (new)    25,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav. Computer: Yes
Maneuverability: None
Hull: 4D
Shields: 2D
Sensors:
    Passive: 10/0D
    Scan: 25/1D
    Search: 40/2D
    Focus: 2/3D
Weapons:
--1 Turret Laser Cannon--
    Skill: Starship Gunnery
    Fire Control: 2D
    Damage: 4D
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YT-2400
Craft: Corellian Engineering Corporation YT-2400 Transport
Type: Space Transport
Scale: Starship
Skill: Space Transport Piloting
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav. Computer: Yes
Maneuverability: 2D
Hull: 4D
Shields: 2D+2
Weapons:
--1 Heavy Double Laser Cannon--
    Skill: Starship Gunnery
    Fire Control: 2D
    Damage: 6D

--2 Concussion Missile Tubes--*
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 9D

*Each tube may hold three missiles.

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A-Wing
Craft: A-Wing
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 175,000 (new)
Hyperdrive Multiplier: x1
Hyperdrive Backup: None
Maneuverability: 4D
Hull: 2D+2
Shields: 1D
Weapons:
--2 Laser Cannons--*
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 5D

--Targeting Jammer--
    Damage: -2D to enemy's Fire Control

*Fire linked

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B-Wing
Craft: B-Wing
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 220,000 (new)
Hyperdrive Multiplier: x2
Maneuverability: 1D+1
Hull: 3D
Shields: 2D
Weapons:
--1 Laser Cannon--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 7D

--2 Proton Torpedo Launchers--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 9D

--3 Medium Ion Cannons--*
    Skill: Starship Gunnery
    Fire Control: 4D
    Damage: 4D

--2 Auto Blasters--
    Skill: Starship Gunnery
    Fire Control: 2D
    Damage: 3D

*Fire linked.

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TIE Fighter
Craft: TIE Fighter
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 60,000 (new)
Hyperdrive Multiplier: None
Maneuverability: 2D
Hull: 2D
Shields: None
Weapons:
--2 Laser Cannons--*
    Skill: Starship Gunnery
    Fire Control: 2D
    Damage: 5D

*Fire linked.

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TIE Interceptor
Craft: TIE Interceptor
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 120,000
Hyperdrive Multiplier: None
Maneuverability: 3D+2
Hull: 3D
Shields: None
Weapons:
--4 Laser Cannons--*
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 6D

*Fire linked.

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X-Wing
Craft: X-Wing
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 150,000 (new)
Hyperdrive Multiplier: x1
Nav. Computer: Yes
Maneuverability: 3D
Hull: 4D
Shields: 2D
Weapons:
--4 Laser Cannons--*
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 6D

--2 Proton Torpedo Launchers--
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 9D

*Fire linked.

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Y-Wing
Craft: Y-Wing
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 135,000 (new)
Hyperdrive Multiplier: x1
Nav. Computer: Yes
Maneuverability: 2D
Hull: 4D
Shields: 1D+2
Weapons:
--2 Laser Cannons--*
    Skill: Starship Gunnery
    Fire Control: 2D
    Damage: 5D

--2 Proton Torpedo Launchers--
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 9D

--2 Light Ion Cannons--*
    Skill: Starship Gunnery
    Fire Control: 3D
    Damage: 4D

*Fire linked.

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Z-95 Headhunter
Craft: Z-95 Headhunter
Type: Starfighter
Scale: Starfighter
Skill: Starfighter Piloting
Cost: 45,000 (new)
Hyperdrive Multiplier: None (Can be modified to contain one)
Maneuverability: 1D
Hull: 4D
Shields: 1D
Weapons:
--2 Triple Blasters--*
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 3D

--1 Concussion Missile Launcher--
    Skill: Starship Gunnery
    Fire Control: 1D
    Damage: 7D

*Fire linked.

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