Creatures
Click these to see pictures
Bantha
Type: Domesticated Pack Animal
Dexterity: 2D
Perception: 2D
Strength: 8D
Move: 5
Size: 2-3 meters at the shoulder
Orneriness: 2D
Special Abilities:
Horns:
STR+1D damage
Trample:
STR damage
Battle Hydra
Type: Alchemical Sith Creation
Dexterity: 4D
Brawling Parry
5D
Dodge
6D
Perception: 2D
Search
3D+2
Sneak
4D
Strength: 3D+2
Brawling
6D
Move: 8 (walking) 14
(flying)
Size: 1-1.5 meters tall,
3.1-3.6 meters long
Special Abilities:
Double Attacks:
Because the Battle Hydra has two
heads, it gets two attacks per round at no penalty.
A third
attack causes -1D to all actions, a fourth -2D,
etc.
Senses:
Because of its habit of looking in two directions
at once, the Battle Hydra gets +2D to its Perception
roll
when applicable.
Claws:
STR+2D damage
Jaws:
Each head does STR+1D damage when attacking
Tail Stinger:
Hooked tail delivers a strong and lethal
poison. Character stung by Battle Hydra will
take 3D
damage per turn until dead. There is no known
natural
antidote, though some Jedi can neutralize it with
Detoxify
Poison and Detoxify Another's Poison skills.
Planet of Origin:
Yavin IV. However, a Battle Hydra is
a rare sight on Yavin IV. They live deep in mountain
caves.
A Battle Hydra will not attack a person unless cornered
or
spurred on by a Sith lord.
Bogey
Type: Kessel energy being
Dexterity: 5D
Dodge:
8D
Perception: 1D
Strength: 1D
Move: 14 (flying)
Size: 1 meter wide
Special Abilities:
Planet of Origin:
Kessel. Live in the deeper natural
spice tunnels on Kessel. Rarely are they seen.
Colo Clawfish
Planet of Origin: Naboo.
Eopie
Ghest
Type: Cartilaginous reptile
Dexterity: 1D
Perception: 2D
Strength: 7D
Move: 15 (swimming)
8 (walking)
Size: 6 meters at the shoulder
Special Abilities:
Claws:
STR+1D damage
Teeth: STR+2D
damage
Granite Slug
Type: Land mollusk
Dexterity: 1D
Perception: 1D
Strength: 1D+1
Move: 3
Size: 1.2-2.3 meters
Special Abilities:
Rubbery Hide:
STR+1D+2 against physical and energy
attacks because of its thick rubbery hide.
Planet of Origin:
Coruscant. Introduced approximately
350 years ago to clean up the undercity. Formless
gray-green with two eyes protruding on gelatnous
stalks.
Katarn
Type: Small Predator
Dexterity: 3D
Dodge:
6D+1
Perception: 4D
Search:
7D
Sneak:
5D
Strength: 4D
Move: 15
Size: .6-.8 meters long
Special Abilities:
Teeth:
STR+1D damage
Claws:
STR+1D damage
Horns:
STR+1 damage
Planet of Origin:
Kashyyyk
K'Lor'Slug
Type: Swamp predator
Dexterity: 4D
Dodge:
5D
Perception: 4D
Sneak:
5D
Strength: 2D
Move: 10
Size: 2-3 meters long
Special Abilities:
Pincers:
STR+1D+2 damage
Tail:
STR+1D damage. If the K'Lor'Slug makes a
Difficult Dexterity roll, the target has been stung
and suffers
from the effects of the creatures potent neurotoxin.
Affected characters must make a Difficult Stamina
or
Strength roll or be rendered immobile. The poison
is
effective for 1D minutes.
Krakana
Type: Deep-sea preditor
Dexterity: 2D
Perception: 2D
Sneak:
7D
Strength: 6D
Move: 24 (swimming)
Size: 14.5-25 meters
Scale: Speeder
Special Abilities:
Tentacles:
Each tentacle does 4D+1 damage. If more
than three tentacles hit a diver, the diver is caught
in the
tentacles and will be drawn to the mount the following
turn. I don't even
know what that means. Somebody
tell me. I wanna
know.
Teeth:
STR+2D+2 damage
Planet of Origin:
Calamari. The Krakana eats anything it
can find. It has a long bullet-shaped body,
spined fins,
and a mouth filled with fangs. Tentacles on
either side of its
mouth seize and rend prey, each tipped with razor
jawed
pincers. Seldom rises to a depth where the sun penetrates.
Lava Dragon
Type: Reptillian preditor
Dexterity: 3D
Perception: 5D
Hide:
7D
Search:
6D+1
Sneak:
6D
Strength: 6D
Brawling:
8D
Move: 6 (swimming)
Size: 2.6-5.8 meters tall,
6.6-9 meters long
Scale: Speeder
Special Abilities:
Teeth:
STR+2D damage
Lava Attack:
The lava dragon can suck lava down its
armored throat and spew it back out at characters
at 10D
damage (character scale).
Silicon Armor Plating:
STR+4D against physical attacks,
and STR+8D against energy attacks. However, if the
creature is wounded, it starts suffering damage
from the
lava (which does 5D damage pre round. Lava
damage is
considered speeder scale.)
Planet of Origin:
Eol Sha. The lava dragon uses air
bladders deep in its body to keep bouyancy. It never
sinks
so low that it can not raise its head to the surface.
It feeds
on lesser reptiles who live in the lava.
Mynock
Type: Scavenger
Dexterity: 3D
Perception: 1D
Strength: 1D
Move: 15-20
Size: 1.5 meters wide, .5
meters tall
Special Abilities:
Flight:
They can fly.
Piranha Beetle
Type: Carnivorous beetle
Dexterity: 1D
Dodge:
3D+1
Flight:
4D
Perception: 2D
Strength: 1D
Move: 12 (flying)
Size: 5 centimeters long
Special Abilities:
Swarm:
When in their madness state*, Piranha Beetles
attack as a swarm for 3D+2 damage. They can
attack
multiple targets and cannot be blocked. Only by
eluding or
gassing the insects can anyone hope to survive an
attack.
Planet of Origin:
Yavin IV. They travel in small groups,
rarely attacking large animals such as humans. The
exception is when the swarm grows too big to sustain
itself.
When this happens the beetles go mad*,
attacking one
another and everything else in sight, from trees
and stones
to any living thing nearby. Only when the swarm
is nearly
destroyed does the madness pass.
Rancor
Type: Gigantic Predator
Dexterity: 4D
Perception: 1D
Search--Tracking:
3D
Strength: 7D
Move: 20
Size: 5 meters tall
Special Abilities:
Claws:
STR+3D damage
Teeth:
STR+5D damage
Armor:
+3D protection against physical and energy
attacks
Ronto
Sarlacc
Planet of Origin: Tatooine.
Scurrier
Type: Scavenger/Small Predator
Dexterity: 3D
Running:
4D
Perception: 2D+2
Sneak:
3D+2
Strength: 2D+1
Climb/Jump:
3D+2
Move: 15
Size: Up to 1.5 meters long
Special Abilities:
Teeth:
STR damage
Horns:
Males only. STR+1D damage
Manipulation:
Forepaws can manipulate small
objects or pick apart machinery if it has a TECH
or Repair skill of 4D
Shaak
Planet of Origin: Naboo.
Space Slug
Spice Spider
Type: Subterranean preditor
Dexterity: 1D
Perception: 8D
Search:
9D
Strength: 4D
Brawling--Impale:
tD
Stamina:
6D+2
Move: 15
Size: 2.4-6.8 meters wide
Special Abilities:
Impaling:
The spice spider can impale its prey on one of
its hundreds of dagger-like legs. Each impalement
causes
STR+1D damage, plus an additional +2 damage per
turn
from addtional jostling. A character must
make an
opposed Strength roll to break free.
Planet of Origin:
Kessel. Main food is a Bogey. Catches
them by spinning glitterstim webs.
Tauntaun
Type: Arctic climate omnivore
Dexterity: 2D
Perception: 3D
Strength: 4D
Move: 16
Size: 1.3-2 meters at the
shoulder
Orneriness: 1D
Special Abilities:
Charge Attack:
STR+1D+1 damage
Arctic Creature:
Tauntauns can withstand frigid
temperatures that are deadly to most other creatures
(although their stamina in the cold is not unlimited).
Planet of Origin:
Hoth.
Ukian Torbull
Type: Docile Pack Beast
Dexterity: 2D
Dodge:
3D
Perception: 2D
Strength: 2D
Move: 10 (walking) 15 (swimming)
Size: 2 meters at the shoulder,
5 meters long
Orneriness: 1D
Special Abilities:
Tough Hide:
+1D protection against physical attacks
Appetite:
The torbull must be fed and watered at least
four times a day. A minimum of 20 liters of
water and 10
kilograms of grain (or similar food sources) are
required to
sustain the Torbull. Constant grazing is usually
effective,
though when operating in desert conditions ample
food
must be carried. The Orneriness of a torbull that
has
missed a feeding increases by 3D. A torbull that
misses
more than two consecutive feedings dies of hunger.
Tame:
The Torbull does not have an aggressive nature;
when ridden, the rider receives a +1D bonus to Beast
Riding
Umgullan Racing
Blob
Type: Umgullan blob subspecies
Dexterity: 2D
"Running":
8D
Perception: 1D
Strength: 2D
Stamina:
4D
Move: 15
Size: 1-1.2 meters
Special Abilities:
Defusion:
A blob can detach portions of its body, move
them separatley to another location, and reform
itself once
they get there. Each portion of a blob is as intelligent
as the
main mass.
Planet of Origin:
Umgul. Umgullan blobs do not fare
well on other worlds, since they derive certain
nutrients
from the fogs of Umgul.
Wampa
Type: Snow predator
Dexterity: 3D
Perception: 4D
Search--Arctic Tracking:
6D
Sneak--Arctic:
7D
Strength: 7D
Move: 13
Size: 3 meters tall
Special Abilities:
Claws:
STR+1 damage
Teeth:
STR+2 damage
Camouflage:
+3D to sneak in arctic climates,
heat-diffusing body adding +2D to sneak versus sensors
Howling:
Wampa howls are a rudimentary form of
communication that allows Wampas to coordinate attacks.
These howls are virtually indistinguishable from
the sound
of Hoth's winds.
Planet of Origin:
Hoth.
